Update Version 8 - UI redesign, galaxy population, wildlife research, 2 creatures added
Existence: The Outer Reach » Devlog
NEW SAVE REQUIRED - Existing saves will no longer work
There are a lot of updates in this release that players who have played the game previously will notice immediately!
- Redesigned the bottom HUD bar, which includes changing how units are selected. When selecting units via the left mouse button, they will be added to the bottom of the HUD where they will stay until you select units again. This is more in line with typical RTS controls.
- Removed the build menu button and added it to the bottom right of screen
- Added a quick access menu in the HUD to load another colony on the current planet or to recruit units from the colony without having to open the world map
- Added health regeneration to units. They will regenerate health if they are in a sector with a player colony, there are no enemy units in the sector, and they are not hungry (lacking required needs)
- Populate the galaxy with 5 different corporations (placeholder for now)
- Populate the galaxy with wildlife
- Added Ursacetus, which is a large, slow creature that does AOE damage
- Added Wildlife Training center to be able to train the planet’s wildlife. It must be unlocked through research
- Added color highlight to the galaxy map to designate which corporation controls the planet
- Improved navigation in the galaxy map
- Decreased the size of the planets to less 92 sectors per planet
- Fixed bugs with AI when attacking a colony they will not attack buildings if there are units inside
- Increased frequency of attacks at bases when other corporations still on the planet
- Removed planetary dropships, they are no longer needed to move units between sectors. Starships will be available in space only and required to move between planets, but not on the planet itself
- Recruiting colonists through the command center pulls from the same pool of recruits on the planet, which prevents creating a bunch of command centers to get more units
These updates are coming by request from people on the Discord server. Feedback is encouraged, join the server here: https://discord.gg/UjEdKJqkTX
Files
existence-win_64.zip 686 MB
Version 8 Feb 09, 2023
Existence: The Outer Reach
(RTS) Command planetary and space units in a conquest across the galaxy
Status | In development |
Author | jappleseed |
Genre | Simulation |
Tags | 3D, 4X, Co-op, Exploration, Multiplayer, PvP, Real time strategy, Sci-fi, Singleplayer, Space Sim |
More posts
- Version 15 - PvP and Co-op Multiplayer ModesJul 10, 2023
- Version 11 - No Loading Screens and Multiplayer!Apr 21, 2023
- Version 10 - Starships, Squadrons, and Quality of Life ItemsMar 21, 2023
- Update Version 9 - Space combat, turrets, galactic expansionFeb 20, 2023
- Version 5 Released - Mech Factory, AI improvements, graphic updates, and more!Jan 25, 2023
- Development Build Available Now!Jan 18, 2023
Leave a comment
Log in with itch.io to leave a comment.